The partnership between Accenture and Mackevision brought so many great opportunities that neither would been able to execute on their own. Uber approached us with the task of making this explainer video for their partnership with Volvo in the early days of live testing autonomous technology on the streets of Pittsburg. With a short timeline, we put this together with a small internal team and learned a lot about all the technology that goes into autonomous driving along the way. A mix of programs was used for this project including Cinema 4D, Particle Array, and Miah.
The Mackevision Studio in Detroit offered a wide variety of services and as large as the staff was, it was made up of various teams of specialists working in different programs. I feel one of the greatest successes was the small team working in the early development of Unreal Engine and or Unity. It was frowned upon as being less "real" than what traditional platforms could deliver. My clients and I came to like it very much for the cinematic quality it offered and how quickly it cut down on timelines to delivery. Since 2019 it's been instrumental in a new wave of VFX and interactivity between real and game worlds.
This Alpha Romeo Animation was one of several we created quickly and used as proof of concept with new and existing clients.
This Alpha Romeo Animation was one of several we created quickly and used as proof of concept with new and existing clients.
As mentioned above, Unreal allowed us to deliver content at an economical speed with great quality. This was a POC for Ski-Doo and parent company Bombardier